Augmented Reality Experiments

This is a series of experiments I did back in 2019 to try different ways that augmented reality could be used to create installations rather than just the image based work I had been playing with before then.

New Bernard Style 2022

This is documentation of a show I did at the Godfrey Dean Art Gallery in Yorkton in the summer of 2022. These pieces were also shown at Nuit Blanche Saskatoon in fall of 2022

Nuit Blanche Saskatoon 2021

Here is a recording of my piece for Nuit Blanche. It took place in the Roxy theatre. It used a single image projected on the screen to launch and place the augmented reality experience, then used plane tracking to allow it to sit in place while as people explored the space.

 

AR Samples

Here’s a video showcasing some of my augmented reality experiments from spring 2019.

All of the moving elements of the pieces are digital and only viewable through a phone or tablet.


Lamp 2019

This lamp is an experiment with making the art object itself the light source. It adds a little to the realism of the lighting because I can be sure where the light is coming from because there is no external light.

This piece was first shown at PAVED arts in Saskatoon Saskatchewan as part of my “Augmented Reality Experiments” micro-grant residency and show.

This piece was first shown at PAVED arts in Saskatoon Saskatchewan as part of my “Augmented Reality Experiments” micro-grant residency and show.

 

Jellyfish 2019

With this piece I was experimenting with a few things. One was more organic movement within my scene and I thought underwater was perfect for that. I also played with different lighting effects. Getting the caustics (watery refracted light) to work on a mobile device without requiring too much processing power needed some work.

The main reason I chose an underwater scene was that I want to explore climate change in different ways. I thought the ocean and water was the best way since with the melting icecaps the ocean is going to take over more land and much more of the world will be underwater. I want to explore this more, but also want to make sure the science is sound, so collaborations are likely in order to continue down this route. This however was just an experiment with creating an underwater scene.

This piece was first shown at PAVED arts in Saskatoon Saskatchewan as part of my “Augmented Reality Experiments” micro-grant residency and show.

This piece was first shown at PAVED arts in Saskatoon Saskatchewan as part of my “Augmented Reality Experiments” micro-grant residency and show.

Tree 2019

This tree was my first experiment in two areas. One was combining multiple targets into a single object. My first attempt failed and I had to figure out another way of doing this. It was also my first attempt at creating something sculptural that people could walk around. If you look in the video above you’ll notice that the tree works in full 360 degrees. It situates itself in the room, and even pokes a hole in the ceiling in order to allow the branches to escape and show the sky and sun outside.

This piece was first shown at PAVED arts in Saskatoon Saskatchewan as part of my “Augmented Reality Experiments” micro-grant residency and show.

This piece was first shown at PAVED arts in Saskatoon Saskatchewan as part of my “Augmented Reality Experiments” micro-grant residency and show.

Interactive Puppets 2019

This piece was an experiment in seeing how I could allow visitors to interact with augmented reality and have them integrate seamlessly into a scene. I created illustrations attached to sticks and had allowed them to interact with an image that had multiple augmented scenes in which the puppets could situate themselves and interact with. This lead to a lot of interaction between people since there was at minimum the need for 1 puppeteer and one person to operate the camera (iPad.) The iPad was connected to a TV so that everyone participating could see what was happening. This lead to people who had never met before interacting with each other so that together they could create an engaging scene and story. It was a very rewarding experiment.

Interactive Assemble.jpg